Games
A collection of HTML5 games of mine.
Some really are old, and I wanted to leave their code untouched, even if it was really bad. Most of them are canvas based.
A collection of HTML5 games of mine.
Some really are old, and I wanted to leave their code untouched, even if it was really bad. Most of them are canvas based.
This is a collection of random things I coded, that really are nothing special, but thought I'd share them anyway, since they rapresent what I learned through time.
linkCollection of a few math functions and such. Again, nothing much, but those were the first things I've done after learning JS. It includes a prime finder, rot13 encoded/decoder and a base changer.
linkCollection of some of my best pens on CodePen. Those are usually just things coded out of curiosity or for practicing on the fly. Usually canvas/css animations.
linkIt contains all of my libraries/plug-ins. As of now it is empty, but I hope to fill it soon! Planning on making an on-the-fly canvas library.
linkBasically just some text about my thoughts on stuff, as JS, general front-end web developing, people, social networks, and all of that good stuff.
linkJust the assets for the website. Those include images, common files and such.
linkAn HTML5 WIP canvas game similar to jetpack-joyride, in which you're a parrot trying to escape from somewhere and you need to avoid humans and eagles and collect nuts on the way
linkAnother HTML5 WIP canvas game similar to terraria, even though it's not even close. A 2D adventure game where I've only written a light engine and a map generation and modellization mechanism.
linkMy first minigame: it's basically a customizable minesweeper table. The code is not worth watching, since I didn't change it since I first wrote it, but it works well!
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